http://ift.tt/1rpqE5u Sinister Dragon
Friday, May 30, 2014
Wednesday, May 21, 2014
Tuesday, May 20, 2014
So, what is the big news this week? Well, it might just be that Google (YouTube) is trying to purchase Twitch.tv for $1 Billion. Now, because of this there are numerous people in a panic on how Google is going to ruin Twitch. How Google is going to force people to use Google+ on Twitch. Here are my opinions on the matter.
First off, Google will most definitely not force users to use Google+ on Twitch. I say this as they have already begun abandoning the total integration of Google+. It has been a commercial failure, especially with the integration of YouTube and G+. For goodness sake, the father of G+ actually left Google, probably to run away from the scrutiny he was receiving internally about the failures. So, I do not see this integration of G+ and Twitch happening.
What I do see happening is Google will allow Twitch to govern and run itself independently, but with the addition of the financial support of Google. This will only allow Twitch to grow as a service and hopefully be more reliable. That would definitely be the best case scenario for all of this.
I do think that people freaking out about it is uncalled for. Monetization and copyright will probably end up acting the same way that it is currently. At least, that is what I am hoping for. I mean what do I know? I barely have any twitch followers as much as I want to have more, I think it is hard to get into now that it is over saturated.
Friday, May 16, 2014
At $49, I was not expecting a AAA title, but I am looking for an entertaining title. And in my first hours with the game that is exactly what I have gotten. To be frank, the game is actually quite hard. I have died countless times, I don't know if it is because the game is inherently hard or because I am not used to the combat system.
Speaking of the combat system, I have not gotten used to it completely. I am still looking for a way to dodge while using the a sword... But alas, there is none and you are forced to block or parry. For this reason, I have been using the daggers a lot more than the sword. To explain, you have 2 stances; warrior and ranger. With the warrior stance you use a sword and to mitigate the damage you block or you can time it perfectly and parry an attack and counter it. While in ranger stance you use your dual daggers and to mitigate the damage you dodge backwards; timing it perfectly will let you riposte and counter the attack. You also have a ranged weapon (my crossbow for now) as well as magic spells. The magic spell you gain from the demon inside of you.
That is the, let's say, the selling point of the game. You are a mercenary, Vulcan, who in certain circumstances has been 'possessed' by a flame demon. Throughout the game, you are given choices in which you can embrace the demon or not. When you embrace the demon, Ala Fable, your character transforms; to a point where he actually can't wear helmets anymore because of the horns. This concept is what really intrigued me about Bound By Flame. Not to spoil anything, I spent a good 5 minutes thinking what to do when the first decision decided to present itself to me.
Now, I know gamers think this is all important (which it's not), but the graphics are pretty good. No where near groundbreaking, but they are good. I do notice a slowdown time to time, mostly right before I go into a new area but it is not enough to hinder the entertainment value. It definitely is a pretty game to look at, I will not take that away.
I was not looking for an open-world game, in fact, I kind of hate how everyone expects that now of late. So, I don't mind, but rather like, the linearality of the game, with its defined paths, corridors, and areas. Of course there are side quests to accomplish to give you a break from the story. I can easily see myself sinking 20+ hours into the title, and for that at $49 that is a steal.
Having sunk, only a couple hours into Bound By Flame, I am excited to continue the story of Vulcan and the flame demon. There is much that I haven't really spent time with such as the crafting system and building relationships. But, as of right now, I definitely recommend this game, just don't expect a perfect AAA experience.
Tuesday, May 13, 2014
Played the new Call of Duty: Ghosts map Blitz. Blitz is reminence of Capture the Flag, but reverse. A team fights to capture a point in teh opposing teams base, to capture the point you have to run through the designated area...see how it is reverse capture the flag. It is the new Call of Duty: Ghosts CTF. It is quite fun, but I experienced terrible spawn camping which made me not want to play it anymore.
Razer Comms: SinisterDragon
gamerclips.tv: http://ift.tt/1jHJRHA Player.me: http://ift.tt/1kZ6FFA
MUSIC Intro Music: Powerful Guitars and Strings Dubstep(60 s) by zhanic Provided by AudioMicro.com
Thursday, May 8, 2014
Hey everyone, we tackle Gun Game in my quest to not sucking anymore in Call of Duty: Ghosts. I think I did decently in the Gun Game, I ended up getting third place! Which is definitely an improvement over not placing at all.
Razer Comms: SinisterDragon
Intro Music: Powerful Guitars and Strings Dubstep(60 s) by zhanic Provided by AudioMicro.com
Wednesday, May 7, 2014
Friday, May 2, 2014
So it seems like the Call of Duty: Advanced Warfare trailer was leaked a little early than the May 4th Reveal. With that, Activision acknowledged that and have 'officially' released the Reveal trailer.
Now, as you see through the trailer it is going to be a futuristic shooter. So that is going to be a little interesting, especially with the introduction of the exoskeletons and the super jumps. How will this transition into the online? I am very anxious to find out.
See, I am one of the few that actually likes Ghosts. I don't see why everyone hates on that game, it works and it is really fun online. I like all the customizations and how deep I can get into the multi-player settings.
Since this is going to be Sledgehammers first Call of Duty game I have high hopes that they are going to revolutionize the multiplayer scene since they, hopefully, are not going to follow any recipes.
So here is to another good Call of Duty!
Thursday, May 1, 2014
This is Ultima Weapon, the story variation of the battle. This is also the second phase of Ultima. Really great and fun battle. The purpose of this video was to test the capabilities of the ShareFactory in the Playstation 4 which is actually a powerful piece of software.
Razer Comms: SinisterDragon